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Main - General MFN Discussion

Re: QBs don't need Accuracy

By Gustoon - League Admin
2/25/2017 5:18 pm
setherick wrote:
This just in: 28 accuracy QB (he's improved) throws 9 TDs in 100 point blow out win: https://cust78.myfootballnow.com/box/view/233

Through 11 games, he still doesn't complete 50%, but his TD:INT ratio is 40:14. I bet all y'all with 100 accuracy QBs would love that ratio. (I know I would.)


QB should be the most important piece in the teams jigsaw, and they're not really relevant at all, no one knows exactly what DNA makes a good QB here

Re: QBs don't need Accuracy

By WarEagle
2/25/2017 5:23 pm
Gustoon wrote:

QB should be the most important piece in the teams jigsaw, and they're not really relevant at all, no one knows exactly what DNA makes a good QB here


I don't think there is such as thing as a "good QB" in MFN. They are basically all the same when you watch a game. The only difference is the random combination of "dice rolls" on each play, which can make a poorly rated QB perform better than a highly rated QB, and vice versa.

In short, it's mostly just randomness like everything else (except blitzing the **** out of your opponent to shut down the running game - that works without fail).

Re: QBs don't need Accuracy

By Jake-Attack03
2/25/2017 5:29 pm
This should be tweaked with, to make the QB's outcome, or result, less random; and more based on his Abilities and ratings.

Re: QBs don't need Accuracy

By parsh
2/25/2017 5:41 pm
parsh wrote:
Back on point .. I agree with the OP:

4 games in .. 44 Accuracy:
(9 games in) .. still 44 Accuracy:

Att 179 (341)
Comp 95 (177)
Pct 53.1 (51.9)
Yds 1,537 (2961)
Yds/Att 8.59 (8.68)
Sk/Yd 14/101 (32/228)
TDs 12 (22)
Int 3 (8)
Lng 80 (88)
Rat 97.45 (93.25)

https://cust10.myfootballnow.com/player/4836


(Currently at midweek 10) added to my post .. and still agree with the OP .. lol