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Main - General MFN Discussion

Re: Another place to use credits

By Morbid
9/23/2014 10:13 am
I dont mind the team name changes as long as when the team becomes owner less it resets back to original city/team, that way it would not be as confusing for new owners taking over

Re: Another place to use credits

By jdavidbakr - Site Admin
9/23/2014 10:23 am
I've been thinking about this the last couple of days and here are some ideas, bounce it back and let me know what you all think. Credit balances are reset to 5 credits daily if you have less than 5 already, and that would remain, so any actions that cost less than 5 credits will require you to have at least 6 credits in your account to do.

* Prior to the first pre-season game, you can change the name of any rookies on your team for 1 credit each

* At any time you can add/change a nickname to a player for 1 credit

* You can name your stadium for 1 credit

* Moving a team, setting (or changing) the nickname, or uploading an image file for your team should be a greater cost to discourage people from doing it flippantly and then bailing - so I'm thinking at least 10 credits for each of those actions.
- Maybe moving a team should require approval of a certain percentage of the league owners as well? A rejected move offer would refund the credits in this case.

Re: Another place to use credits

By jdavidbakr - Site Admin
9/23/2014 10:23 am
Morbid wrote:
I dont mind the team name changes as long as when the team becomes owner less it resets back to original city/team, that way it would not be as confusing for new owners taking over


That's another good thought.

Re: Another place to use credits

By Morbid
9/23/2014 10:26 am
I'm all in for anything cosmetic as long as it does not interfere with balanced gameplay

Re: Another place to use credits

By Detroit Leo
9/23/2014 10:48 am
All features sound fine to me. Will be waiting patiently to change Jersey colors and slap a logo on my 50 yard line.

Would still like to have a free (insert food type/souvenir here) night which would bring in a larger crowd to an all important home game. Maybe the extra noise causes more false starts/encroachment penalties for the away team. Haha.

Re: Another place to use credits

By Firefly
9/23/2014 1:32 pm
Sounds good

Re: Another place to use credits

By Zeffy
9/24/2014 2:41 pm
I'm cool with anything that doesn't affect gameplay. :) Your ideas sounded great. Logos on the 50 and endzones and maybe different ways to cut the grass (alternating colors like dark green then light green or just all solid dark/light green). Would be sick to be able to do stuff with the stadium.

On a related note, is there any way to increase a stadium's capacity? Are all cities the same?

Re: Another place to use credits

By jdavidbakr - Site Admin
9/24/2014 2:49 pm
Zeffy wrote:
On a related note, is there any way to increase a stadium's capacity? Are all cities the same?


The stadium capacity is cosmetic only, it is actually calculated using % as far as how full it gets and how the crowd noise affects the game. The capacity is driven by how well the team has been doing lately.

Re: Another place to use credits

By RLWJR
9/24/2014 3:22 pm
I'm not so sure I'd like the ability to change team names/locations. I don't want to be playing a simulation where it's full of teams like the "Wilmington Doodzs", "Farmington BeersRockYO", or "Insert your favorite college team". Same with adding player nicknames, or even changing names. I want it to be realistic. If you do add something like that, please keep it in select leagues, not every league.

Re: Another place to use credits

By Firefly
9/24/2014 4:39 pm
Or maybe give a limited array of choices. Like, an additional 30 cities or so from the US and around the world. Either the same with the nicknames or vet them first.